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ShellyLib Features


Modeling

More than 40 parameters are available to model the shell shape. If you dislike the idea of fiddling with 40+ parameters, simply load and adapt one of the many provided example parameter files, containing many basic and special shell shapes.

Using a special built in editor, you may model the generation curve (cross section) of your shell:

gce-snap.gif (3K)


Texturing

Using the built in texture generator you may create a texture, starting from 20 initially available patterns with over 50 parameters to adapt the texture to your needs:

te-snap.gif (6K)


Rendering

Finished with the texture, you can render the shell shape with the texture applied using GLU-NURBS and antialiasing for ultimate image quality :

sundial-t.gif 13K


Export

Finally, the shell shape may be exported to one of the following 3D file formats for inclusion in your own underwater/beach/whatever scenes: Real3D-RPL-macro, RIB (RenderMan Interface Bytestream), DXF, 3DMF (3D Metafile), Truespace (COB), POVRay (Bezier-Patches), T3D (Imagine), SCED, RAW, Web3D X3D, Wavefront OBJ.


Randolf Schultz, 8. Jul 2008
rschultz@shelly.de